No updates in a while, sorry.
I've got a load of posts at the draft stage, and I'll finish at least one of them off soon. Promise.
In the meantime, the Time Matters article pdf download i linked to before had expired (a sendspace link) but I've linked to another below. This one shouldn't expire. Update soon!
GAMESTM_TIMEMATTERS
Showing posts with label time matters. Show all posts
Showing posts with label time matters. Show all posts
Monday, 11 October 2010
Wednesday, 14 April 2010
Time Matters
This is a link to an article that was in Games TM some time ago on use of time/ space manipulation as a mechanic in video games. Includes interviews with myself and Jonathan Blow (Braid).
I thought i'd stick it up.
download here. - Update - New link added.
(I don't own the copyright for the Games TM article pdf obviously, so if this is a problem, i'll take it down. Shouldn't be though.)
I thought i'd stick it up.
download here. - Update - New link added.
(I don't own the copyright for the Games TM article pdf obviously, so if this is a problem, i'll take it down. Shouldn't be though.)
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